Gabriel Knight: Sins of the Fathers

20th Anniversary Edition


Day 2 Walkthrough

Day 2 starts out much like Day 1. Grace will give you Malia's address, making her residence available on the World Map. Once you regain control, read the newspaper, then exit the bookstore.

You can go to the Gedde residence now, but I recommend holding off. The butler won't let Gabriel inside just yet, so there isn't really anything to do there. Also, that location is always buggy for me, and I recommend avoiding it for now.

The first stop is the now-open Voodoo Museum. There is a lot of stuff to look at here, so feel free to click around. Be sure to take a look at the shrine next to the entrance. A new screen will open, and there will be a flyer for Madame Moonbeam you will need to take. This will open her residence on your map, but we won't be able to go there until later. I recommend hitting the switch on the other side of the door. Notice how the snake in the upper corner of the room reacts. Keep this in mind for later. You can also rub the wishing stump for a strange reaction from Dr. John.

When you are finished looking around, talk to Dr. John. First, discuss "Historical Voodoo" until you exhaust that option. This should unlock "Marie Laveau" as a topic. Talk about this to unlock the St. Louis Cemetery location. Finally, discuss "Current Voodoo." You can discuss any other topics you want with Dr. John and exit the museum.

You will need to discuss every option with Dr. John for a missable Steam Achievement. See the Steam Achievements section for more information if you are interested in getting this.

Next, head to the cemetery now located in the northern part of the French Quarter. On the first screen will be the groundskeeper. Talk to him about Marie Laveau, then the "Other Marked Tombs." Discuss anything else you want with him, then turn your attention to the Laveau tomb. First, pick up the red brick on the ground, and then copy the markings on the tomb with the sketchbook.

You can go a screen further in to see the Gedde family tomb. You can try going another screen further, and Gabriel will mention his family tomb is back there, but there's no need to go there now. Go ahead and exit back to the World Map.

The next stop is the Dixieland Drug Store. Once you enter, watch the scene with the store owner, Willy, and Madame Cazaunoux. Take note of their behavior and of her dog. Once they are done, look at the sign on the counter to find out about their St. John's Eve special. Now talk to Willy, first choosing the "Voodoo Murders" topic, then "Cabrit Sans cor'" and last, choose "Madame Cazaunoux."

Talk to him about any other topics you like, but he is clearly not interested in divulging much else. Take a look around the store if you like and head back to the World Map once you are ready. The next stop is the Police Station.

Talk to Officer Frick at the front desk and ask about Detective Mosely. He will instruct you to go to his office. Open the little side gate to get behind the desk. Now before going into his office (it's the only door on the screen), use the thermostat to raise the temperature to 80°F. Once done, head into the office.

Mosely should now take off his coat when you come into the door. First, ask about the "Patterns around bodies," and then choose "Other six patterns." Exit and leave his office. You will need to talk to Officer Franks (she is the officer sitting at the computer) and ask her for the file. Take a look at it in your inventory, then place it back into the inbox on Franks' desk. Go back inside Mosely's office.

Once inside, talk to Mosely again and choose "Photographs," then ask for a "Cop/author photo." Officer Franks will come in and take a picture of the two of you. When they ask if you need anything else, choose "Check my hair." Once out of the office, take the file again from the inbox, and use it on the photocopier. Afterward, make sure to return the original file to the inbox on Franks' desk. Then proceed back into the office.

The final bit we need here is to talk to Mosely again and ask for "Coffee." While he is out of the room, take the badge off his coat. You can talk to Mosely about any other topics you like after this. Once done, head back to the World Map and go to Jackson Square.

First, go to the top right corner of the screen to see an artist working on a drawing. Once you get close enough, a gust of wind will blow the paper off of his easel, and it will land out of his reach by the center statue. Now talk to the Doobie Hot Dog vendor next to this statue and offer him the gift certificate. Take the hot dog you receive in return and give it to the kid tap dancing. Then ask him for a "Special Request," then choose "Bars around the statue." He will reach in and grab the drawing for you. Give this back to the artist, then give him the photocopied case file, and finally the sketch you made of the pattern at the lake. We are done here, so exit to the World Map after you have given him all the items.

The next stop is the Gedde Residence. This is outside the French Quarter, on the Greater New Orleans map. Click on the door, and then show the butler Mosely's badge to get inside the house. You will be taken into a room where Malia will meet with you. Take a look around if you want, but once done, talk to Malia. First ask about "Lake Ponchartrain," then ask about anything else you want to know about. Once you are done, choose to flirt with her twice to end this scene.

There is nothing else to do here, so leave back to the World Map and go back to St. George's. Here, ask Grace to research Madame Cazaunoux. This will end Day 2.