Gabriel Knight: Sins of the Fathers

20th Anniversary Edition


Day 4 Walkthrough

No nightmares this time, and Grace isn't very chatty. There is also a creeper hanging out in front of the store. When you regain control, try talking to the guy through the window. He doesn't move, but it gets you points all the same. Afterward, read the newspaper to open the Napoleon House location on the map. Next, talk to Grace and "Request Research"; choose "Pattern Research" to have her also investigate the veve. Then ask her for your "Messages". She will inform you that your Grandmother called, which opens up her house on the World Map. Choose "Ask for Messages" again to receive Wolfgang Ritter's phone number. We'll have to do some stuff before Gabriel is willing to call him, so go to the World Map.

Go to the Greater New Orleans map, and head to Grandma Knight's House. Once there, talk to her first; ask about the "Knight Family", and ask about each family member listed. Now head up to the attic.

Up here, first open the large trunk. There will be a wooden cross, and a picture under that you can move aside to reveal a key. Take the key, and exit that screen. Now operate the clock next to the chest. Remember the poem from the book in St. George's. Rotate the icons so that the dragon is on top, then set the time to 3 o'clock. Now insert the key from the trunk into the keyhole located on the bottom, then turn the key. A drawer will open with a letter and a picture. Take both of these and look at both in your inventory, then head back downstairs.

You can show both these items to Grandma Knight, but she isn't able to provide much information about them. Instead, talk to her again, and ask about "Schattenjager", "Heinz Ritter", and finally "Wolfgang Ritter". Talk to her about any other topics. When you are done, go back to the World Map.

Now, go to St. Louis Cemetery, and go all the way to the back to find the Wright Tomb. Talk to each of the members of the tomb, and a squirrel will run out and break the vase that was sitting in front. Look at the vase, and on this new screen, take the $20 bill. Exit to the World Map and go back to St. George's.

As soon as you enter, Bruno will follow behind and ask to buy your father's painting. Agree to sell it to him, despite Grace's protest, and you will have enough cash to buy Willy Jr. Before you leave, go into the bedroom and give Wolfgang a call. Make sure to dial 011 before the number. Once done, exit back to the World Map.

Go to the Dixieland Drugstore and hand Willy the $120 to buy the crocodile mask. You will also receive the Master Gamblin' Oil with this purchase. Now go to the Napoleon House, and talk to the Bartender. First choose "Voodoo", "Bar Patrons", and then "Sam and Voodoo". When you are done, talk to Sam next (he is the one in purple). He isn't too interested in talking, so use the Master Gamblin' Oil on him. He'll need some convincing, so tell him "Markus uses it", "This is a powerful Voodoo oil", and "Could make a NUN get lucky". After this, he will drink the whole thing. After the chess match, give the clay mold to Sam, then exit back to the World Map.

Make a quick stop at the Police Station next. Go to Mosely's office, and talk to him, choosing "Reopen Case". Talk to him about anything else you want and exit back to the World Map. Go to the Jackson Square Overlook (binoculars icon underneath the park). Here, use the rightmost viewfinder to spy on Crash talking to one of the drummers. After this scene, exit and head back to the Napoleon House to collect your new bracelet, and exit back to the World Map once more.

Now go to the St. Louis Cathedral. Here, talk to Crash, and then show him the bracelet. He will show you his tattoo and is more willing to talk now. Ask him about "Voodoo", the "Drummer", and the "Voodoo Hounfour". This will end the conversation. Before you leave, examine his body. Lift his shirt and use the sketchbook on the tattoo.

Leave the Cathedral to bring Day 4 to a close.